18.10.2017

Overland Sets

Overland Sets (Мировые Сеты) могут быть найдены только в соответствующих локациях. При поднятии они не привязываются к игроку и могут быть проданы или переданы другим игрокам.

Каждая часть сета может быть добыта из определенных источников:

  • Из боссов Вылозок (Delve) добываются пояс и ботинки.
  • Из Мировых Боссов добываются голова, грудь, поножи и оружие.
  • Из боссов Публичных Подземелий падают плечи, перчатки и оружие.
  • Из сундуков Темных Якорей падают кольца и амулеты (из нестабильных аномалий для Краглорна).
  • Из сундуков с сокровищами, разбросанными по локациям, может выпасть любая часть сета. Чем сложнее взломать сундук, тем больше шанс выпадания сетовой вещи. Чемпионская пассивка Treasure Hunter также повышает этот шанс.
  • Сундуки найденные с помощью Карт Сокровищ гарантированно содержат одну из частей сетов локации.
  • За некоторые квесты вы также можете получить в награду вещь из сетов локации.

Ниже приведены все доступные мировые сеты и соответствующие им локации:

Локации базовой игры

Сет Бонусы Локация Тип
Armor of the Trainee

2 items: Adds 14-1206 Maximum Health
3 items: Adds 12-1096 Maximum Magicka
4 items: Adds 12-1096 Maximum Stamina
5 items: Increases your Max Health, Magicka, and Stamina by 14-1250.

Bal Foyen
Betnikh
Bleakrock Isle
Khenarthi's Roost
Stros M'Kai
All Weights
Order of Diagna

2 items: Adds 14-1206 Maximum Health
3 items: Adds 14-1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: Gain Minor Vitality at all times, increasing your healing received by 8%.

Alik'r Desert Heavy Armor
Robes of the Withered Hand

2 items: Adds 1-129 Magicka Recovery
3 items: Adds 12-1096 Maximum Magicka
4 items: Adds 14-1206 Maximum Health
5 items: When an enemy within 28 meters of you dies, heal for 15-1290 Health and gain 15-1290 Magicka. This effect can occur once every 3 seconds.

Alik'r Desert Light Armor
Sword-Singer

2 items: Adds 12-1096 Maximum Stamina
3 items: Adds 1-129 Weapon Damage
4 items: Adds 9-833 Weapon Critical
5 items: Adds 5-450 Weapon Damage to your Two Handed abilities.

Alik'r Desert Medium Armor
Armor of the Veiled Heritance

2 items: Adds 1-129 Weapon Damage
3 items: Adds 34-2975 Physical Resistance
4 items: Adds 9-833 Weapon Critical
5 items: When you deal damage, you have a 10% chance to increase your Weapon Damage by 4-400 for 5 seconds.

Auridon Heavy Armor
Queen's Elegance

2 items: Adds 1-129 Spell Damage
3 items: Adds 12-1096 Maximum Magicka
4 items: Adds 12-1096 Maximum Magicka
5 items: Increases your Light and Heavy Attack damage by 20%.

Auridon Light Armor
Twin Sisters

2 items: Adds 1-129 Stamina Recovery
3 items: Adds 12-1096 Maximum Stamina
4 items: Adds 9-833 Weapon Critical
5 items: When you block an attack, you have a 20% chance to cause all enemies within 5 meters of you to bleed for 100-8600 Physical Damage over 8 seconds. This effect can occur once every 8 seconds.

Auridon Medium Armor
Seventh Legion Brute

2 items: Adds 1-129 Weapon Damage
3 items: Adds 1-129 Health Recovery
4 items: Adds 9-833 Weapon Critical
5 items: When you take damage, you have a 10% chance to gain 5-500 Weapon Damage for 5 seconds and heal for 15-1290 Health.

Bangkorai Heavy Armor
Spriggan's Thorns

2 items: Adds 12-1096 Maximum Stamina
3 items: Adds 12-1096 Maximum Stamina
4 items: Adds 1-129 Weapon Damage
5 items: Adds 40-3450 Physical Penetration

Bangkorai Medium Armor
Vampire Lord

2 items: Adds 12-1096 Maximum Magicka
3 items: Adds 1-129 Spell Damage
4 items: Adds 9-833 Spell Critical
5 items: Adds 4-400 Spell Damage to your Vampire abilities. Reduces the cost of your Vampire abilities by 5%.

Bangkorai Light Armor
Meridia's Blessed Armor

2 items: Adds 34-2975 Physical Resistance
3 items: Adds 1-129 Stamina Recovery
4 items: Adds 34-2975 Spell Resistance
5 items: When you block an attack, you have a 33% chance to blind the attacker, causing them to miss all of their attacks for 5 seconds. This effect can occur once every 10 seconds.

Coldharbour Heavy Armor
Prisoner's Rags

2 items: Adds 12-1096 Maximum Stamina
3 items: Adds 1-129 Stamina Recovery
4 items: Adds 1-129 Stamina Recovery
5 items: Reduces the cost of Sprint by 50%. While Sprinting, restore 11-1000 Magicka every 1 second.

Coldharbour Light Armor
Stygian

2 items: Adds 1-129 Spell Damage
3 items: Adds 12-1096 Maximum Stamina
4 items: Adds 12-1096 Maximum Magicka
5 items: While you are Sneaking or invisible, your damage done with Magicka abilities is increased by 20%.

Coldharbour Medium Armor
Way of Air

2 items: Adds 1-129 Stamina Recovery
3 items: Adds 1-129 Stamina Recovery
4 items: Increases the radius you can detect Sneaking enemies by 2 meters.
5 items: When you use Roll Dodge, your Weapon and Spell Damage is increased by 4-344 for 6 seconds.

Craglorn Medium Armor
Way of Fire

2 items: Adds 1-129 Weapon Damage
3 items: Adds 12-1096 Maximum Stamina
4 items: Adds 9-833 Weapon Critical
5 items: When you deal damage with a Weapon ability, you have a 20% chance to deal an additional 46-4000 Flame Damage. This effect can occur once every 2 seconds.

Craglorn Heavy Armor
Way of Martial Knowledge

2 items: Adds 12-1096 Maximum Magicka
3 items: Adds 1-129 Spell Damage
4 items: Adds 1-129 Spell Damage
5 items: When you deal damage, you cause the enemy to take 10% additional damage from the next attack. This effect can occur once every 4 seconds.

Craglorn Light Armor
Mother's Sorrow

2 items: Adds 12-1096 Maximum Magicka
3 items: Adds 9-833 Spell Critical
4 items: Adds 9-833 Spell Critical
5 items: Adds 22-1924 Spell Critical

Deshaan Light Armor
Night Mother's Embrace

2 items: Adds 12-1096 Maximum Stamina
3 items: Adds 1-129 Weapon Damage
4 items: Adds 1-129 Stamina Recovery
5 items: Adds 1-129 Weapon Damage
5 items: Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 25%.

Deshaan Medium Armor
Plague Doctor

2 items: Adds 14-1206 Maximum Health
3 items: Adds 14-1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: Adds 46-4000 Maximum Health

Deshaan Heavy Armor
Akaviri Dragonguard

2 items: Adds 1-129 Magicka Recovery
3 items: Adds 4% Healing Taken
4 items: Adds 14-1206 Maximum Health
5 items: Reduces the cost of your Ultimate abilities by 15%.

Eastmarch Heavy Armor
Fiord's Legacy

2 items: Adds 1-129 Weapon Damage
3 items: Adds 9-833 Weapon Critical
4 items: Adds 1-129 Stamina Recovery
5 items: Reduces the cost and increases the Movement Speed bonus of Sprint by 15%.

Eastmarch Medium Armor
Stendarr's Embrace

2 items: Adds 1-129 Magicka Recovery
3 items: Adds 12-1096 Maximum Magicka
4 items: Adds 12-1096 Maximum Magicka
5 items: When you heal a friendly target, you have a 50% chance to remove up to 5 negative effects from them. This effect can occur once every 30 seconds per target.

Eastmarch Light Armor
Bloodthorn's Touch

2 items: Adds 1-129 Spell Damage
3 items: Adds 12-1096 Maximum Magicka
4 items: Adds 1-129 Magicka Recovery
5 items: When you deal direct damage, you restore 22-660 Magicka and Stamina. This effect can occur once every 5 seconds.

Glenumbra Light Armor
Hide of the Werewolf

2 items: Adds 14-1206 Maximum Health
3 items: Adds 12-1096 Maximum Stamina
4 items: Adds 1-129 Weapon Damage
5 items: When you take damage, you generate 5 Ultimate. This effect can occur once every 5 seconds.

Glenumbra Medium Armor
Wyrd Tree's Blessing

2 items: Adds 1-129 Magicka Recovery
3 items: Adds 1-129 Spell Damage
4 items: Adds 1-129 Magicka Recovery
5 items: When you cast a Magicka ability, you remove up to 5 negative effects from yourself. This effect can occur once every 15 seconds.

Glenumbra Heavy Armor
Green Pact

2 items: Adds 14-1206 Maximum Health
3 items: Adds 1-129 Health Recovery
4 items: Adds 14-1206 Maximum Health
5 items: While you have a food buff active, your Max Health is increased by 29-2500 and Health Recovery by 2-250.

Grahtwood Heavy Armor
Ranger's Gait

2 items: Adds 1-129 Stamina Recovery
3 items: Adds 9-833 Weapon Critical
4 items: Adds 12-1096 Maximum Stamina
5 items: Adds 1-129 Stamina Recovery
5 items: Reduce the effectiveness of snares applied to you by 50%.

Grahtwood Medium Armor
Syrabane's Grip

2 items: Adds 1-129 Magicka Recovery
3 items: Adds 1-129 Spell Damage
4 items: Adds 12-1096 Maximum Magicka
5 items: When you block a Flame, Frost, Shock, or Magic Damage ability, you restore 10-860 Magicka. This effect can occur once every 1 second.

Grahtwood Light Armor
Beekeeper's Gear

2 items: Adds 14-1206 Maximum Health
3 items: Adds 1-129 Health Recovery
4 items: Adds 1-129 Health Recovery
5 items: Adds 4-400 Health Recovery

Greenshade Heavy Armor
Shadow Dancer's Raiment

2 items: Adds 12-1096 Maximum Magicka
3 items: Adds 12-1096 Maximum Magicka
4 items: Adds 1-129 Spell Damage
5 items: Adds 1-129 Stamina Recovery
5 items: Ignore the Movement Speed penalty of Sneak.

Greenshade Light Armor
Wilderqueen's Arch

2 items: Adds 9-833